Difference between revisions of "Is More Convenience In Games Always Better"

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<br>The only way to get Cold Front, a submachine gun (SMG), in Destiny 2 is by receiving A Gift in Return boxes from vendors when delivering treats baked with Eva Levante’s Holiday Oven. The weapon is only available during The Dawning event, which means players have until January 5, 2021 to get the SMG. Once they receive A Gift in Return, Guardians will find the legendary package in their inventory <br><br> <br>Ascendant Challenges allow players to farm two pieces of gear every week, per character. Completing a challenge for the first time for the week will grant a random piece of Dreaming City loot. Petra Venj sells an Ascendant Challenge weekly bounty that drops a random piece of Dreaming City gear upon its completion. The challenge is to complete an Ascendant Challenge, doubling the rewards received for the week if acquired before the Ascendant Challenge is completed. Ascendant Challenges appear to players who consume a Tincture of Queensf<br><br> <br>Blind Well is an activity similar to the Altars of Sorrow on the Moon, requiring players to complete Tiers to finish the activity. Blind Well, however, only gives one Dreaming City gear piece per week per character if a Tier IV run is completed. Slot in a Tier III Charge of Light in the Oracle Engine to start the Tier IV <br><br> <br>To that end, the first roll for which Guardians should aim is Extended Barrel, which offers Cold Front more range, handling (able to pull the weapon out faster), and stability to control that pesky recoil common in SMGs. This gives Guardians more wiggle room when facing multiple enemies at medium or long ranges. Regardless, this weapon is still more useful at medium to close ran<br><br> <br>Xur, the exotic merchant of Destiny 2 , arrives every weekend until reset, giving players a short window to check out what he has in stock. With The Final Shape, Xur has seen a rework of what is on offer. Here's what the merchant has for the weekend of <br><br> <br>Originally introduced during Season 17, Bungie features Raids and Dungeons in a weekly rotation to make them farmable with updated rewards. Bungie is making 2 of each available in the featured rotation each w<br><br>A great example of this can be seen in the differences between The Elder Scrolls III: Morrowind and The Elder Scrolls V: Skyrim. On a technical level, Skyrim is clearly superior. It looks so much better than Morrowind that it’s almost silly to compare the two, and its combat doesn’t suffer from pure RNG like Morrowind’s does. Skyrim’s point-to-point fast travel opens up new options for combat and exploration; annoying mechanics like stat drain spells have been removed entirely and character building is practically automatic. All one has to do is play the game. These are all things that make Skyrim much more convenient than Morrowind, but they don’t necessarily make it better.<br><br> <br>The Dawning in upon Guardians in **Destiny 2 ** , forcing holiday cheer as viciously as the new Stasis subclass has dominated the Crucible with the Beyond Light expansion. The Tower has been lavished with festive holiday decorations, and Guardians have been tasked with a mission so grand the Traveler balks at its impossibility: to bake snacks for allies and vendors. Doing so often results in players being rewarded with a legendary package specific to The Dawning seasonal ev<br><br> <br>**Destiny 2 ** continues to implement new ways to improve and repurpose old content as time goes on. Before the Season of the Chosen began, Bungie had confirmed that four Dreaming City weapons would be returning to the weapon pool, leaving three to be unobtained. These four weapons could only be acquired [https://destiny2base.com/destiny-2-s-free-samurai-armor-bushido-bling-for-all-guardians click through the up coming webpage] activities completed in the Dreaming C<br><br> <br>Swift Charge - On top of using Warmind Cells players will also want to use the Charged With Light mechanic to cause some other interesting effects. This mod will allow players to become Charged With Light as they quickly defeat enem<br><br> <br>Updated May 20, 2025: Another week has come for Destiny 2 , which means missions, challenges, and rewards have been reset. Many fans are likely counting down the weeks until Destiny 2 's Edge of Fate expansion launches , kicking off a new year of content. In addition to the first expansion, Year of Prophecy will include two major updates and a Star Wars- inspired second expansion called Renega<br><br> <br>For now, though, the Rite of the Nine activity continues forward with its revised schedule and enhanced reward system. Bungie stepped into a bit of controversy with the Destiny 2 Rite of the Nine event after players accused the studio of timegating content when it was discovered that each dungeon was on a three week cycle. However, the studio quickly pivoted and announced changes to the overall schedule and made loot more plenti<br><br> <br>Despite the fact that **Destiny 2 ** has been around for years it isn't quite showing signs of going away any time soon. Players have the ability to explore its massive world and play with others all around the world in different quests as they attempt to collect stronger and better loot. The upside to the game having been out as long as it has is that players have found out how to create perfect builds for playing the g<br>
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<br>The moon remains as cold and uninviting as ever , but in spite of the bleak scenery, Shadowkeep provides a colorful story. The new story content is rich in lore and does a great job of pulling players in. Unlike some of the earlier expansions, the disappointment of its short length comes more from players wanting more of a good thing than them feeling like they've been short-chan<br><br> <br>Cosplayer and " Uldren Apologist " Sepulchrie 's excellent Prince of the Reef portrayal is a complete success. They get his costume right down to the last detail while perfectly encapsulating his smug but clever personality with a piercing express<br><br> <br>Rise of Iron was the final expansion for the first Destiny game. While it was by no means a bad addition, it felt like a bit of an anticlimax. By this point, Bungie knew exactly what they were doing and which areas they needed to focus on, but it was a bare minimum type of effort rather than an attempt to go out with an emphatic b<br><br> <br>Warmind is the follow-up to The Curse of Osiris and thankfully avoids many of the mistakes that its predecessor made. It isn't perfect, but it was definitely a step in the right direction. It actually adds less to the game than The Curse of Osiris , but, as the old saying goes, less is sometimes more. The new story content feels meaningful and coherent – even if it is a little lacking in both ambition and len<br><br> <br>This Huntress cosplay was created by Nebulaluben in collaboration with Activision/ Bungie . She seems to be a jack of all trades; not only did she design the outfit, but she also did the photography (with her boyfriend's assistance), as well as the edit<br><br> <br>Therefore, Guardians need some long-range capabilities while also being formidable at medium and close ranges. For this purpose, both PC and console players will want a Glacioclasm with Hammer-Forged Rifling. Smallbore becomes a bit irrelevant in PvP, as special ammo is not abundant. Players typically only start out with two rounds of energy weapon ammunition in PvP, acquiring more by defeating Guardians who still have special ammo and picking up what they drop, which is not much. Thus, stability is unnecessary, as players will not be volley firing. Range w<br> <br>After the success of The Witch Queen, Lightfall felt like a bit of a backward step to many Destiny 2 players. It certainly has its positives, but these are largely overshadowed by the expansion's lackluster campaign and the fact that a lot of the content that it offers retreads old ground; clumsily, in most instan<br><br> <br>Forsaken ensured that Activision bowed out with a bang. The expansion provides many of the things that players had been hoping for and more than makes up for the mediocre offerings of the two expansions that came before it. It may have taken a year to achieve, but Destiny 2 finally felt like a worthy successor to the original g<br><br> <br>Finally, the High-Impact Reserves perk comes into play. Since special ammo is at a premium in PvP, meaning players are almost always low on the commodity, High-Impact Reserves increases the damage done when low on ammo. Combine this innate damage boost with the range provided by Hammer-Forged Rifling, Projection Fuse, and Slideshot, and Glacioclasm becomes a bit of a monster, especially for characters with a lot of mobility. Unsuspecting opponents will rue the day they underestimated Glaciocl<br><br> <br>The Vestian Outpost provided a nice change of scenery and the Prison of Elders arena activity offered a new experience at a time when much of the game's offerings were starting to become a little stale. It was by no means the perfect expansion and did little to draw new players into the game. It did, however, give existing ones a reason to stick around a little lon<br><br>This means Destiny 2 [https://destiny2base.com/why-destiny-2-s-roguelike-modifiers-are-better-than-any-limited-time-mode he has a good point] an ever-changing meta-game, and players are always trying to find the build that gives them the best edge. There’s nothing wrong with this kind of system, as it still has plenty of allowance for skill and team tactics at its higher levels. Outside of the upper-tier though, Destiny 2 is still very much about sifting through a multitude of build options in order to find an edge. It’s a very different game compared to the likes of classic Halo.<br><br> <br>If Guardians find they need just a little bit more super energy to cap themselves, throwing some Dynamo mods into their armor and dodging near enemies can get them over the top, as can using Prometheus Lens to cause burn damage – which restores ability and super ene<br><br> <br>Inside the Shattered Throne dungeon are encounters that will drop a random piece of Dreaming City gear after the first completion each week per character. The labyrinth encounter, fight against Vorgeth, and the Dul Incaru boss fight gives one piece of Dreaming City loot. Any armor received during this dungeon will typically have a roll of 60 or higher total stat points - perfect for players in need of better g<br><br>Convenience can be a good thing in many situations. It gives people more free time in their daily lives and, when it’s thoughtfully implemented, can make games feel good to play. Just like in real life though, too much convenience has its downsides. In some games it can rob players of chances to apply themselves and craft more interesting adventures. In others, too much convenience can quickly turn amazing moments into standard, perhaps even dull experiences. Too little convenience can make a game unenjoyable too though, so both gamers and developers alike should be careful of letting things go too far in either direction.<br>

Latest revision as of 05:20, 23 November 2025


The moon remains as cold and uninviting as ever , but in spite of the bleak scenery, Shadowkeep provides a colorful story. The new story content is rich in lore and does a great job of pulling players in. Unlike some of the earlier expansions, the disappointment of its short length comes more from players wanting more of a good thing than them feeling like they've been short-chan


Cosplayer and " Uldren Apologist " Sepulchrie 's excellent Prince of the Reef portrayal is a complete success. They get his costume right down to the last detail while perfectly encapsulating his smug but clever personality with a piercing express


Rise of Iron was the final expansion for the first Destiny game. While it was by no means a bad addition, it felt like a bit of an anticlimax. By this point, Bungie knew exactly what they were doing and which areas they needed to focus on, but it was a bare minimum type of effort rather than an attempt to go out with an emphatic b


Warmind is the follow-up to The Curse of Osiris and thankfully avoids many of the mistakes that its predecessor made. It isn't perfect, but it was definitely a step in the right direction. It actually adds less to the game than The Curse of Osiris , but, as the old saying goes, less is sometimes more. The new story content feels meaningful and coherent – even if it is a little lacking in both ambition and len


This Huntress cosplay was created by Nebulaluben in collaboration with Activision/ Bungie . She seems to be a jack of all trades; not only did she design the outfit, but she also did the photography (with her boyfriend's assistance), as well as the edit


Therefore, Guardians need some long-range capabilities while also being formidable at medium and close ranges. For this purpose, both PC and console players will want a Glacioclasm with Hammer-Forged Rifling. Smallbore becomes a bit irrelevant in PvP, as special ammo is not abundant. Players typically only start out with two rounds of energy weapon ammunition in PvP, acquiring more by defeating Guardians who still have special ammo and picking up what they drop, which is not much. Thus, stability is unnecessary, as players will not be volley firing. Range w

After the success of The Witch Queen, Lightfall felt like a bit of a backward step to many Destiny 2 players. It certainly has its positives, but these are largely overshadowed by the expansion's lackluster campaign and the fact that a lot of the content that it offers retreads old ground; clumsily, in most instan


Forsaken ensured that Activision bowed out with a bang. The expansion provides many of the things that players had been hoping for and more than makes up for the mediocre offerings of the two expansions that came before it. It may have taken a year to achieve, but Destiny 2 finally felt like a worthy successor to the original g


Finally, the High-Impact Reserves perk comes into play. Since special ammo is at a premium in PvP, meaning players are almost always low on the commodity, High-Impact Reserves increases the damage done when low on ammo. Combine this innate damage boost with the range provided by Hammer-Forged Rifling, Projection Fuse, and Slideshot, and Glacioclasm becomes a bit of a monster, especially for characters with a lot of mobility. Unsuspecting opponents will rue the day they underestimated Glaciocl


The Vestian Outpost provided a nice change of scenery and the Prison of Elders arena activity offered a new experience at a time when much of the game's offerings were starting to become a little stale. It was by no means the perfect expansion and did little to draw new players into the game. It did, however, give existing ones a reason to stick around a little lon

This means Destiny 2 he has a good point an ever-changing meta-game, and players are always trying to find the build that gives them the best edge. There’s nothing wrong with this kind of system, as it still has plenty of allowance for skill and team tactics at its higher levels. Outside of the upper-tier though, Destiny 2 is still very much about sifting through a multitude of build options in order to find an edge. It’s a very different game compared to the likes of classic Halo.


If Guardians find they need just a little bit more super energy to cap themselves, throwing some Dynamo mods into their armor and dodging near enemies can get them over the top, as can using Prometheus Lens to cause burn damage – which restores ability and super ene


Inside the Shattered Throne dungeon are encounters that will drop a random piece of Dreaming City gear after the first completion each week per character. The labyrinth encounter, fight against Vorgeth, and the Dul Incaru boss fight gives one piece of Dreaming City loot. Any armor received during this dungeon will typically have a roll of 60 or higher total stat points - perfect for players in need of better g

Convenience can be a good thing in many situations. It gives people more free time in their daily lives and, when it’s thoughtfully implemented, can make games feel good to play. Just like in real life though, too much convenience has its downsides. In some games it can rob players of chances to apply themselves and craft more interesting adventures. In others, too much convenience can quickly turn amazing moments into standard, perhaps even dull experiences. Too little convenience can make a game unenjoyable too though, so both gamers and developers alike should be careful of letting things go too far in either direction.