Genshin Impact: Best Weapons For Thoma

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While Albedo’s Flower deals continuous Geo damage, it can also be used as an elevator. This can be used during a fight and { during open-world exploration. When you use his Elemental Skill, you can stand on top of it, and you will rise along with

Every character in Genshin Impact has Normal Attacks they can use, but not all are created equal. Normal Attacks usually ramp up in damage the farther you get in their sequence, and some characters have as many as nine separate hits in their full Normal Attack str


Being the main character allows the Traveler to switch between all of Teyvat’s Elements in Genshin Impact . When visiting Statues of the Seven in Genshin Impact , you have the opportunity to switch the Traveler's Elements. To do this, simply visit one of the Statues of the region featuring the Element you des

Choosing a game to be thankful for in 2020 can be tricky. Given the current state of the world and how many of us are looking for ways to keep occupied while cooped up, I feel like we should be thankful for virtually any good, engaging games. But the one that I was thankful for the most is a game that felt optimistic, warm, comforting and colorful. Even if said game is about ferrying the souls of the dead towards the afterlife. I am, of course, referring to Thunder Lotus' Spiritfarer. Aside from being a possible GOTY contender in general, Spiritfarer hit a certain sweet spot for me, not only giving me the freedom to craft an insane ship filled with tons of activities and giving me an open world to explore, but also providing one of the year's best casts of characters. Azul, Gustav, Stanley...all of them were a blast to hang out with and I truly felt a bond between them as I learned more about their stories. It got to the point where I actually purchased the art book because I heard it had more info about them, and once I learned what not only went into their backstories, but how the world around them is all related to everyone and Stella in various ways, and the absolute tons of metaphorical layers that went into everything, I couldn't stop thinking about Spiritfarer for the longest time, about how what I thought were small bits suddenly had much more meaning. And all of this is just so refreshing. In a year where other games try to attempt drama by being continuously blunt, bleak and depressing by presenting horrible situation after horrible situation to the point where it almost cartoonishly feels like award bait and you stop caring about everyone in the plot, Spiritfarer decided to go hard in the opposite direction. Vibrant landscapes, cute animal characters who just want to hang out with you, a vast ocean filled with magical adventures...all of this means that when the emotional moments reveal themselves in a natural way and do hit, they hit hard. Spiritfarer never stops being comforting as a whole, but it deals with the themes of death and how everyone approaches them in such a beautiful, mature fashion. It's a brilliant bit of fantasy with the year's best writing and it's something we all need right now.

My normal taste in games leans towards arcade and action, but this year has been one where the extra focus to hone in on pinpoint-perfect reflexes just hasn't been as available as I'd like. Instead I've been taking it easy, using gaming as a way to relax and escape into a more manageable world. The game that I'm thankful for this year is SnowRunner, which doesn't have an enemy anywhere in the whole world but instead requires the player to use its tools to complete a huge series of jobs across hostile terrain. While sorting out the controls takes some effort, once learned there are a huge amount of tools available to tackle even the roughest wilderness. Mountain tracks carved by streams, muddy bogs, rivers frozen solid and snowdrifts that even the highest-traction tires can't get a grip on all stand in the way of delivering Cargo to Place. You can tackle the challenges with brute force, careful plotting of the optimal route or relying on the winch to basically drag the truck to the goal, but there's always a way if you're patient enough. Few events are timed and just about everything is optional if you decide that a particular job feels like a bit much. There's pressure in navigating the tougher areas, of course, but otherwise SnowRunner is a game of choosing a task and tackling it however you like, driving across the beauty of a wilderness that's just barely been touched by humans. It's challenging, sure, but also relaxing and satisfying, and I'm thankful there are games that let me unwind into a simpler, more-focused world.


Kokomi’s Normal Attack string has just three hits in its sequence, meaning you can get to your hardest-hitting attack faster. This process also takes less time as a result, making it less likely that your attack string will be interrupted by an enemy you need to do


After that, you can focus on leveling up his Elemental Burst, Rite Of Progeniture: Tectonic Tide . His Elemental Burst does AoE Geo damage to the enemies in front of him. If you have his Solar Isotoma on the field, it will also boost Elemental Burst damage. So you should use his Elemental Skill before using his Elemental Bur